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DionOfSpice
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The Ever-shifting Tower of Doom (Abandoned)
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Devlog
OOPS GAME DEAD
April 09, 2024
by
DionOfSpice
Hey! Big news: this game stinks and it's beyond repair! Long story short: This project started as an attempt to create a first-person experience for the Game Boy. It seemed to work fine at first but n...
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Version 0.3.1
December 09, 2023
by
DionOfSpice
CHANGELOG: * A message about receiving an item now displays correctly. * Weapons no longer heal enemies after dealing negative damage. * Nerfed the battle axe. * Updated cleric's stats. * Changed star...
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Version 0.3.0
December 02, 2023
by
DionOfSpice
1
NEW STUFF: There are now 8 floors. Bigger floors after level 3. More enemies per floor. More Items. Classes' stats and some items have been rebalanced. There are now 3 types of enemies (1 uses placeho...
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Status Effects And Magic
March 04, 2023
by
DionOfSpice
NEW STUFF: Added Help Screen with game mechanics explanations (very much a wip, and will be expanded and rewritten as more mechanics are added). Fully implemented 3 status effects (stun, burn, and poi...
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Teeny Tiny First Update
February 20, 2023
by
DionOfSpice
This is just a small update fixing minor graphical glitches and adding a couple of new things. NEW STUFF: Redrew dungeon walls to make them look more interesting. The POV window now alternates color p...
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